AI Insights · Timothy · April 2022
Top 5 Casual Games on Android in Qatar for Q1 2022
The top 5 casual games on Android in Qatar for Q1 2022 showed varied performance in terms of downloads, revenue, and active users. Data insights are sourced from Sensor Tower.
The first quarter of 2022 saw interesting trends for the top 5 casual games on the Android platform in Qatar. Here's a detailed look at their performance metrics, including weekly downloads, revenue, and active users.
Yalla Ludo - Ludo&Domino from Aviva Sun experienced fluctuations in its weekly revenue, starting at around $7.2K and peaking at approximately $10.7K by the end of February. The weekly downloads showed a noticeable decline from around 3.9K in late January to just over 1K by the end of March. Despite this, weekly active users remained relatively stable, ranging from around 20.7K to 27.7K.
Jawaker Hand, Trix & Solitaire from Jawaker had a steady weekly revenue, peaking at about $5.7K in early January and maintaining an average of around $3.8K in the subsequent weeks. Downloads remained low but consistent, averaging around 150-250 per week. Active users fluctuated slightly, peaking at about 4K in early March before dropping to around 3K by the end of the quarter.
Candy Crush Saga by King showed a stable weekly revenue, averaging around $3.4K to $4K throughout the quarter. The game saw a significant spike in downloads in early January, reaching over 4.3K, but later settled to around 2K-2.5K weekly. Active users remained robust, consistently hovering around 40K to 47K.
Homescapes from Playrix demonstrated moderate success with weekly revenue peaking at around $2.6K in mid-January. Weekly downloads saw a gradual increase, starting from about 280 in late December to over 1.2K by the end of March. The number of active users also showed a positive trend, increasing from around 4K to nearly 4.9K.
Lastly, TopTop: Games&Chat by Social Game Lab had a varied revenue stream, peaking at approximately $6.2K in early January and maintaining an average of about $2.1K to $2.6K in the later weeks. Downloads showed a steady increase, reaching around 1.4K by the end of March. The weekly active users saw a consistent rise, growing from about 3.5K to over 6.5K.
For more detailed insights and analytics on app performance, visit Sensor Tower.